I’m starting work on the AI for a new (old) project called Dinosaur Island link here. The idea is to update a game I did in 1988 and port it to Windows and Xbox using XNA. The original game, Designasaurus, was published by Britannica Software and sold about a gazillion units.
This is more than just a straight port and update. Of course the dinosaurs are going to be in 3D, but the AI is going to very complex. It’s really just now dawning on me how complex it’s going to be.
Anyway, I’m going to be posting my design notes on the AI over at the Dinosaur Island blog. Hope you stop by for a visit.